About me
Creative Technologist based in San Francisco. Six years across AR / VR, producing simulations, leading teams, and turning ambitious ideas into deployable work.
I’m Vedika Bhasin, an XR Simulation Producer and VR behavioral researcher based in San Francisco. At ASU Mesh Labs I lead hyper-realistic VR simulation production and client relations, directing a team of 35 interdisciplinary students and subject-matter experts through ideation, prototyping, production, and QA.
I started by managing immersive experiences from build to shipment for TikTok, Amazon, and enterprise clients at Bare Tree Media, leading a global team of 21. My focus now is building rapid prototypes for safety-critical training in construction and utilities.
I’ve built and directed projects for Dreamscape Learn, ASU Mesh Labs, TikTok, Amazon, Macy’s, and Deloitte, and published research in VR behavioral engagement, validated through live public experiments and a social campaign reaching 27K organic global views.
Leading VR simulation production from ideation to shipment, technical production, UX, and creative direction in safety, training, and education
Unity, Unreal Engine, Meta Humans, OpenXR, WebXR, ARKit & ARCore, prototyping to production builds for Quest 3, Vive, and Dreamscape Pods
Spatial interaction design, UX/UI, pedagogy-aligned XR, plus Smart Mirrors, holograms, and Social AR
VR behavioral-engagement studies, live public experiments, data synthesis, and technical writing
Directing developers, artists, UX researchers, engineers, and SMEs across institutional-scale deployments
Managing partner accounts and budgets in the millions; productization, roadmapping, and customer-insight synthesis